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Ebbtide Units & Arsenal

Ebbtide Fire Support, Naval and Carrier Air Explained

Ebbtide fire support on Steam and dev posts: howitzers, HIMARS, Tomahawk, DDG, carrier jets, napalm, AC-130J. Zombie survival RTS—stats not announced.

10/22/2026 Ebbtide Wiki editors Last updated: 10/22/2026 4 min read

FAQ

Can you call fire support from the Ebbtide operations map?
The Steam page states you can order strikes from the operations map or the battlefield. An Oct 16, 2026 post on X showed giving ships orders, calling fighters, and following their flight paths from the map layer.
Are ship magazines unlimited in Ebbtide?
The Steam page warns that ship magazines are finite and that heavy weapons can destroy buildings. Per-weapon magazine sizes are not announced as of 2026-10-22.
What naval footage did the developer show in October 2026?
In an Oct 8, 2026 post on X, the developer showed a DDG with crew on deck, CIWS fire, helicopters on the aft flight deck, Tomahawk launch-to-impact, and naval gun support against hordes, viewable up close or through a support camera.

Ebbtide, the zombie survival RTS by ProjectAlive, pairs street-level command with callable fires and naval aviation from the world campaign and Ark task force. The Steam page feature list names ground and air systems you can request, while dated ProjectAliveDev on X posts show napalm, destroyer engagements, and carrier cycles in early development footage.

Ebbtide city street with two jet aircraft marked FA-7 and FA-8 overhead and an on-screen F/A-18F strike target picker plus Strike and RTB orders

Image: official Steam store screenshot © ProjectAlive. Early development footage — details may change before release.

On-screen text such as “F/A-18F strike — Pick target…” and panel labels like Strike, Missile, Auto, and RTB are labels visible in the screenshot, not confirmed release loadouts.

What does the Steam page list for fire support?

The Ebbtide Steam About This Game section includes:

  • M777 howitzers and HIMARS
  • Destroyer guns and Tomahawk cruise missiles
  • Carrier F/A-18s, plus F-15E, F-35B, and A-10 strikes
  • AC-130J gunship and MQ-9 drone orbits

It also states you can order strikes from the operations map or the battlefield, that ship magazines are finite, and that heavy weapons bring buildings down. Cooldowns, blast radii, and ammunition counts are not announced as of 2026-10-22.

Unit statistics are not published as of 2026-10-22.

Napalm air support

In a Sep 18, 2026 post on X, the developer showed napalm air support with ground fire that persists, and asked community feedback on whether zombies should ignite and how long flames should last. That post demonstrates a fire-support tool; final incendiary rules are not announced as of 2026-10-22.

In an Oct 8, 2026 post on X, the developer showed naval gameplay on a DDG: crew on deck, CIWS engaging, helicopters landing on the aft flight deck and lifting troops, Tomahawk flight from launch to impact, and naval gun support against zombie hordes. The clip could be viewed up close or commanded from a distant support view. CIWS also appears in Steam copy tied to FOB and base defense planning.

Carrier flight deck: launch, strike, and recovery

In an Oct 12, 2026 post on X, the developer showed carrier operations: air-to-ground missiles, precision bombing, strafing, and building damage, plus deck workflow—pilots boarding, taxiing toward the catapult, launch, then recovery with return, trap, and parking.

Ebbtide aircraft carrier deck with two fighters on steam catapults launching while deck crew stand by and a CVN-68 Nimitz label appears on screen

Image: official Steam store screenshot © ProjectAlive. Early development footage — details may change before release.

The CVN-68 Nimitz text and bottom Launch / Trap / Strike cards are labels visible in the screenshot. They illustrate UI flow, not a promise that every labeled hull name ships in version 1.0.

Howitzers on the ground

Ebbtide open-field howitzer battery with multiple guns emplaced near a brick building and palm trees while a Support panel lists Howitzer firing status

Image: official Steam store screenshot © ProjectAlive. Early development footage — details may change before release.

Steam lists M777 howitzers among features; this store screenshot shows a battery layout and a Support panel row reading Howitzer / Firing. Whether every FOB must field the same battery size is not announced as of 2026-10-22. Ground maneuver units that fight beside these fires are covered under ground forces and vehicles.

Operations-map coordination

In an Oct 16, 2026 post on X, the developer’s operations-map video grouped naval orders, fighter calls with follow-cam, and ground/armor movement in one interface—matching Steam’s line that the map is the battlefield. Helicopter command clips from the same period are summarized on helicopters. Full strike prioritization AI is not announced as of 2026-10-22.

Logistics and campaign context

Heavy fires sit behind supply and logistics (fuel, ammo, and base resupply) and the long arc toward the Port of LA described in the gameplay overview. For dated posts from Sep 18 napalm through Oct 12 carrier work, use the development timeline.

Sources

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